Vol. 26 (2) May 2013
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Device Landscapes - A New Challenge to Interaction Design and HCI Research
Erik, Stolterman, Heekyoung, Jung, Will, Ryan, Martin A, Siegel
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Situating an Art - based Action Research Study within Social Justice Theories
Karen E., Hutzel, InSul, Kim
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Nation Brand Management: Towards a Convergent Theory for Nation Branding
Aard J, Groen, Lenna K.M, Lee
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The Less You Look the More You Get: Designing Gaze Avoidance in Human-Robot Interaction
Jung Ju, Choi, Yunkyun, Kim, Sonya S., Kwak
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Dongha, Kim
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Goeun, Park, Chang Sup, Oh
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Accuracy based on the Widths of the Buttons on Smartphone Touchscreens
Bonyoung, Koo, Kyemoon, Chung
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Chosan , Yang
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A Study on the Product-Service Design Method of the User Experience Design Perspective
Miyoung, Lee, Namchoon, Park
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Design Methods of Amusing Products Using the Characteristics of Humor
Yeonsu, Yu, Tek-Jin, Nam
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Seung Hun, Yoo
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Power Components of Corporate Image Intangible Assets based on Design, Brand, and Reputation
Yonggu, Suh, Boyoung, Kim
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Development of Design Management Evaluation Factors for SME‘s
Jinryeol, Lee
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Effects of Visual Merchandising, Relationship and Brand Loyalty
Younsim, Kang, Hyung Gil, Kim
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A Study on the Development of Jeonju’s Makgeolli Cup Design
Jae Sang, Cho, Youn Soo, Cha, Jung Pyo, Hong
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Flexible Identity System Based on Public Participation
Sung Min, Choi, Sulki, Choi
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Psychological Responses of Users Following the Transformation of Homepage Images
Sehwa, Kim
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A Study on Convergence in the Fashion Industry
Mikyung, Wi, Hyonsook, Choy
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A User Preference Survey on Graphic Elements and Sign Fonts in Pediatric Waiting Rooms
Dajung, Son, Suktae, Kim, Jinkyung, Paik
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Designing Facial Expressions of an Educational Assistant Robot by Contextual Methods
SeongWon, Jeong